Twine
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See also: | bitsy, Ren'Py |
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Twine is a free tool for creating text-based games that use branching storytelling. It is designed for usability and can be used by people with no prior experience in programming or HTML. A twine story compiles into a single HTML file. Anna Anthropy has written extensively about twine, with an emphasis on how it provides a medium for voices that are marginalized within the mainstream gaming community.
Twine is popular in fandom as a medium for creating interactive fanfiction and/or fangames.
Twine works
Most Twine works are original fiction, but a number of transformative works exist, including:
- Ill-Equipped to Lead Men (2023) - An interactive fanfiction for Our Flag Means Death with over 100k words of gameplay.
- Spock Date Sim by bubbelpop2 - described as a Spock/Reader dating sim.
- Klance Texting Game (2018) by Queerklancing - an interactive textfic for the pairing Lance/Keith from Voltron: Legendary Defender
- How did Chewbacca get his WOOKIEE BOWCASTER? (2018) - a surreal horror game mixed with Star Wars lore.
- Batman is Screaming (2012) by Porpentine - one of the most prolific Twine creators known for popularising the form
Meta
- Twining: Critical and Creative Approaches to Hypertext Narratives (2021) by Anastasia Salter and Stuart Moulthrop
- Twine’s revolution: Democratization, depoliticization, and the queering of game design (2014) by Alison Harvey
- now we have voices (2013) by Anna Anthropy
- Creation Under Capitalism and the Twine Revolution (2012) by Porpentine
Resources
- Twine for PC and Mac
- Twine games on Itch.io
- Twinehub collecting games for playing and resources for game-writing
- Twine Grimoire - an unofficial tutorial made by Twine users