Elvensongs

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Zine
Title: Elvensongs
Publisher: The Nut Hatch
Editor:
Author(s): Jane of Australia
Cover Artist(s):
Illustrator(s):
Date(s): 1992-1993
Series?: yes
Medium: print
Size:
Genre: slash
Fandom: The Professionals
Language: English
External Links:
a 1992 flyer
Click here for related articles on Fanlore.

Elvensongs are two slash Elf AU novels by Jane of Australia.

For more on this series, see The Hunting Universe.

From a Flyer

From a 1992 flyer printed in Flood Tide:
This epic-sized novel begins with the end of CLAN OF THE WHITE FOX. Raven and Bodie are home following their mid-adventures in the wild northcountry above Morhod. Raven must learn to manage his new-found abilities, and Amber is an exemplary teacher. But scenes of strife at the Ziff silver diggings take Amber, Bodie and Raven back to the ice-bound north, where the Zeganae are in trouble.

Summing brings Dominic and Roan up the Avalon River, and with them, a Phaedri woman, who has brought a boy to Morhod...but the journey to Osiri, which should have been a holiday, becomes a calamity for Kevin, Raphael and Feyleen. For Sorrel, it is a wonderful time, as he becomes Syare. Ephre and Liar are times for celebration and festivity, before a human arrives on the Syrae estate, bringing with him a concept which could change the entire future of humans and elves alike...and hell itself almost breaks loose as a consequence. Meanwhile, Amber is working in Arran, a place where Raven also has begun to tread, with care, on occasion. Even Amber walks there with caution, for the dangers are enormous. And this time he is 'caught.' When he fails to wake, and seems to have been lost between the worlds, Raven attempts to help him; and so begins an Arran adventure in the for future of Morhod -- a world that has become bleak and frightening.

Continuing straight on from Book IV, this enormous novel picks up the threads of the story of Raven and Bodie without a break. All the old characters return, and new ones will be met, in familiar locations, and startlingly new ones.

Issue 1

Elvensongs 1 was published in November 1992 and contains 372 pages—numbered: 1584-1815. It was illustrated by JJ, Baravan, and Suzan Lovett.

cover of issue #1
another version, a photocopied one, of the cover of issue #1
the first page of the story
frontispiece from issue #1, "Elven Summer" (sometimes referred to as "The Swing") by Suzan Lovett
The original art by Suzan Lovett that was used in this zine.[1]
From the editorial:
To coin a phrase, 'welcome back to Morhod,' after an absence of two long years!

This book is a total departure from Clan of the White Fox, though the story begins just a matter of hours after the end of Clan. The best introduction to this piece is to take another look, however quick, at the last one.. .and then to let this story set its own style and pace, because it is, deliberately, extremely different. To begin with, as the title might suggest, this is not a thriller. I had no desire to write another story filled with 'pace, tension, mystery and intrigue.' Perhaps I've written too many of those plots lately, but simply as a writer I was hungry for a change of pace, desperate for my characters to stop running and fighting, if only for the space of one story! Also, as I read through both Fair Blows The Wind and Clan in order to get a sense of continuity for this episode, I realised the enormous amount of stress and anxiety I've put these poor characters through in a short (to them!) space of time. Examine the chronology...if they're not having complete nervous breakdowns by now, it would be a miracle. So, a change of pace. This one is a portrait of a family, a place and a time. Parts of it are pretty tense; other parts are amusing, and some are sentimental, even sad. Life's like that. I didn't miod when someone (Barb?) described yet other parts of this book as 'a sumptuous cross between Lord Of The Rings and Days Of Our Lives." In fact, I think I was pleased and flattered: it was a pretty good trick to pull that off!

At any rate, Like most of fiction's 'great family sagas,' between these covers the characters and their relationships with one another come first; their triumphs and troubles at home and in business come second; action (all that running and fighting) comes third or last. If you were hoping for a pace and tension, I apologise right here, because you'll not get too much of that. But if you were hoping for luxurious development of people and their feelings, with a lovely, passionate, sexy, often amusing narrative, after the stress and strain of Clan, then -- I think I can promise you a nice read.
In the editorial, the author thanks the artists:
Thanks in particular to Suzan Lovett for her series of Raven/Bodie paintings, 'Fennech's Children,' (the endpiece in Clan), 'War Prize," [2] 'Elven Summer,' (the frontispiece here) and 'Sunrise At Llar,' which has only just been completed. These pieces are exquisite, and a rich source of inspiration. Warmest thanks also to Baravan, for her lovely art, also inspirational, which appears in (his issue and helps to add visualisation to the text.
Also from the editorial:
The process of atrophy has struck our Aus sister press, Tanglewebb. They are closing, and I wish I could blame it on the global depression, but sadly it's not thai simple. A friend in the US was good enough to let Tanglewebb know that they were being ripped off, their zines were being pirated and sold as facsimile editions in America. Bad enough, but here is the cruncher: the pirate is in Australia, those facsimiles are being shipped o/seas from here and probably bought in all good faith. This kind of news sends shock waves around any press. Tbe same thing happened to the publishers of the Ennarare media lines last year. Same thing happened to Entropy Express in the mists of time, when JJ was at the helm. This sickness kills small presses, and make large ones ill. Nut Hatch is probably being pirated, but thanks to the fact we have such an excellent distributor, and we've been going so long that we have an enormous list of zines available, we can survive. Tanglewebb can't. We grieve to see a press die due to piracy, and there's a cold shudder running through us all. If our sales implode and fall to about 60 or some ridiculous figure, we know what's the cause of it. But what to do about it? That, as Hamlet said, is the question.


Issue 2

Elvensongs 2 was published in August 1993 and contains about a 150 pages—numbered: 1817-1956.

cover of issue #2
photocopied cover of issue #2
sample text
From the editorial: art and postage and the infernal machines:
There's less art than usual in this issue, for two reasons. One is that JJ's hand problem is getting worse, not better, due to the increased workload placed on her lately. Keeping Nut Hatch running is a considerable job. Imagine (if you can) trying to keep your correspondence up to date, when you write regularly to forty people! Then, keep up with type-setting for the lines, copying, collating ... and throw in art on top of that. Somewhere, the work load becomes impossible. The second reason for the shortage of art this issue is the weight of this zine. As you know, we must keep it under 500g, or the postage leaps from $9 or $10, right up to $25 or so, no stops. (If you can see the logic in that, write to us). We wanted the covers to match Elvensongs Part One ... sadly, these covers are heavy. Each sheet of the Leathercraft card weighs as much as five sheets of paper. And there's the coil. The only choice was to take pages out of the zine itself. And as an extra problem, the art is blank on the back. Rats.

However, we were able to cram the full length of the text into the available paper, and you may be astonished to know that the zine in your hands contains over 162,000 words! The trick was, we changed type face. The body of the zine is set in ten point type! For those who are not knee-deep into laser printers: ten point is usually so small, it's difficult to read. That was ten point Roman in Fantazine 5- And yes, several people wrote to tell us we'd permanently wrecked their eyesight. We wanted to use larger type in this issue, but when we originally formatted this text in 11pt Roman ... it blew up to 190pp! That would mean copping the $25-a-copy postage bill. In despair, we shrank the Roman type to make it fit; the result was eye-destroying. Then in despair we switched to Garamond. Somehow, don't ask me how, but Garamond is much bigger than the equivalent Roman, while packing the same text in. That was our solution, and we were delighted.

So the zine is a few pages thin this issue, but the price is still $20, and Barb suggested I might make explanations. The covers. They cost a packet. Leathercraft is bloody expensive, arid the binding machine chews it up and spits it out. You fill a bin with waste. Also (a little graceful grovelling), the binding machine is totally worn out (could be why it chews up card?), we need to buy another. That's a $325 body blow ... and if there were a few cents left over per copy (after we're finished chewing up the covers), it'll really help us lay our hands on a new Docubinder. 'sigh.'


References

  1. at Suzan's website Partnersrmore, Archived version
  2. in Elvensongs #1
  3. at Suzan's website Partnersrmore, Archived version