Kaiserreich

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Fandom
Name: Kaiserreich: Legacy of the Weltkrieg,
Abbreviation(s): Kaiserreich
Creator:
Date(s):
Medium: Alternate History Mod for the Video Games: Hearts of Iron IV, Hearts of Iron II, Darkest Hour: A Hearts of Iron Game
Country of Origin: International
External Links: https://kaiserreich.fandom.com/wiki/The_Kaiserreich_Wiki
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Kaiserreich: Legacy of the Weltkrieg is a mod for several games in the Hearts of Iron series. It takes Germany winning WWI as a divergence point and introduces a detailed alternate history advancing into the 1940s. Fans praise both its detail and its vast scope. It has an large fanbase, active on Steam and Reddit.

History and Development

Summary: The game mod asks the question "What if Germany had won the First World War?" The mod takes this simple premise to craft an Alternate world that is so similar yet so alien to our own world. With the player jumping into the hot seat to lead their nation through the turbulent time of the 1930s. From the numerous civil wars, including a second American civil war, numerous colonial conflicts, and with the second Weltkrieg on the horizon, the player will have to think fast to carve their own destiny in the world of Kaiserreich.

Fandom

Fan Responses

I’ve played countless mods for countless games over the years, and few have been as comprehensive or enjoyable as Kaiserreich, a reimagining of the 20th century that takes everything we know about history and politics and throws it right out the window.

[...]

The way I’ve had to explain all that is a big part of what makes Kaiserreich so entertaining. It manages to create a world that somehow feels alien, in that the labels and movements we know from history have been deformed, and yet once you’re in it also strangely believable, since these fictional forces are still vulnerable to the same human impulses that shape and distort our own political alignments.

[...]

To be clear, none of what I’ve described so far directly impacts gameplay. Hearts of Iron IV plays exactly the same in Kaiserreich as it did at launch, so if you’re interested in how it all works, then you may as well read my original review of the base game.

Yet the sheer scale of Kaiserreich’s story-telling and creativity transform the original game. To call Kaiserreich a “mod”, or even the more comprehensive “total conversion” is an injustice, because they both imply this is a tweak here, a graphics pack there, a fan’s casual attempt at reworking Paradox’s game to be slightly more to their liking.[1]

Example Fanworks

Fanfic

Links

References

  1. ^ Kaiserreich, The Mod That Changes The World, Archived version By Luke Plunkett. Published October 3, 2019 at kotaku.com