On Fanlore, users with accounts can edit pages including user pages, can create pages, and more. Any information you publish on a page or an edit summary will be accessible by the public and to Fanlore personnel. Because Fanlore is a wiki, information published on Fanlore will be publicly available forever, even if edited later. Be mindful when sharing personal information, including your religious or political views, health, racial background, country of origin, sexual identity and/or personal relationships. To learn more, check out our Terms of Service and Privacy Policy. Select "dismiss" to agree to these terms.

Fallen Down

From Fanlore
Jump to navigation Jump to search
Zine
Title: Fallen Down
Publisher: Joel Couture
Organizer(s):
Author(s):
Cover Artist(s):
Illustrator(s):
Type:
Date(s): Sep 16, 2017
Topic:
Medium: digital
Frequency:
Fandom: Undertale
Rating(s):
Warning(s):
Language: English
External Links: https://joelcouture.itch.io/fallen-down-heartache-compassion-in-undertale
Click here for related articles on Fanlore.

Fallen Down is an Undertale fanbook published in 2017.

About

In September of 2015, Undertale came out and swept players up in its celebration of compassion, friendship, and spaghetti-making skeletons. Eschewing violence, "The RPG game where you don't have to destroy anyone." lets players befriend killer robots, fishy knights, and warrior dogs through careful conversation in combat.

Fallen Down: Heartache & Compassion in Undertale, an unofficial look at Undertale, explores why we want to make friends with the cast of monsters that would normally get in the way of any other RPG hero. It looks at the ways the game gives monsters personalities and feelings, how it teaches the player to feel for their foes, and what that connection means should the player choose violence in their explorations of the Underground.

Featuring tens of words from developer Toby Fox, Fallen Down is a celebration of the positivity and creativity their work has created in the world, as well as a personal look into our behaviors in digital worlds and the cruelty that stems from playing in them without consequences.