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Video Game Fandom
Name: StarCraft
Developer: Blizzard Entertainment
Release date: 31 March 1998
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StarCraft is a 1998 military science fiction real-time strategy game developed and published by Blizzard Entertainment. It is the first installment of the StarCraft franchise.


StarCraft shipped with a map editor that was extremely versatile for its time, giving the user control over almost all of the game's mechanics. Members of the community have produced maps easily on par with those included in the official campaign, even including voice-overs in some examples. StarCraft was also one of the first games to utilize, Blizzard's proprietary multiplayer matchmaking system, which streamlined a process that previously had required using third-party clients, and created a climate that has kept StarCraft popular to this day.

On March 26, Blizzard announced an Updated Re-release under the name Starcraft Remastered, which was released on August 14, 2017. In July 2019, Blizzard released Starcraft Cartooned, an optional reskin of Remastered that makes the game into a cartoonish version of itself, visually inspired by Starcrafts, but with identical gameplay.

As of April 21, 2017, Starcraft 1 is now free.[1]

Having lost the original source code, Blizzard had to build Remastered from scratch. In 2017, fan known as Khemist49 purchased a disc containing a copy of the StarCraft master code;[2] various netizens suggested that he archive or share the code as a free resource for fans, but ultimately Blizzard's legal team requested the return of its claimed intellectual property,[3] and Khemist49 decided to comply.[4]

Fan communities

Operation: Can't Wait Any Longer

Despite the progress, StarCraft was slow to emerge. The continual delays inspired a group of StarCraft fans on the official forums who labeled themselves "Operation: Can't Wait Any Longer" to write a series of fictional stories in which the members of Operation CWAL attempted to retrieve the beta version of StarCraft from Blizzard's headquarters in Irvine, California.[5] To pay homage to their presence on the forums and enthusiasm for the game, Blizzard Entertainment later incorporated the group's name into StarCraft as a cheat code to speed up the production of units[6] and gave the group thanks in the game's credits.[7][8]

Competitive play and professional esports

Notable teams and figures

Fan works

StarCraft: Mass Recall is a fan mod for StarCraft II. The game recreates the original single-player campaign from the original StarCraft I and its expansion Brood War, including the original tech trees and maps recreated, the voices and other sounds from the original game imported, and the classic mission briefings recreated.[9]


Fan fiction

Fan art



Fan work rec lists and collections

External links

Fan communities and archives

  • FanFiction.Net (FFN): StarCraft [ stories] and [ crossovers]
  • LiveJournal (LJ):
  • DeviantArt (DA)
  • Tumblr:
  • Archive of Our Own (AO3):
  • Pixiv:
  • Reddit:

Fan pages and shrines



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  5. ^ "The Official CWAL FAQ". Operation CWAL. February 20, 2004. Archived from the original on May 19, 2006. Retrieved August 21, 2006.
  6. ^ Kasavin, Greg. "StarCraft Strategy Guide: Cheat Codes - The Spoils of War". GameSpot. Archived from the original on October 4, 2013. Retrieved April 16, 2008.
  7. ^ Underwood, Peter; Roper, Bill; Metzen, Chris; Vaughn, Jeffrey (1998). "Credits". StarCraft (manual). Blizzard Entertainment. p. 95.
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Related Concepts, Fandoms, Terms, Fanworks
See also StarCraft (franchise), Blizzard Entertainment, Real-time strategy game